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A discussion to stoke your writing fire.
Posted: 10/1/2008 2:06 AM PDT
You know the goal of the quest - immortality. How is immortality contained (what will they be finding)?
This then leads to the obvious - where is it?
How does the character learn of this location (this should probably be a multi-step process with small clues being ladled out gradually)?
To get each of the clues what does the character have to do?
Just like that you have each stage of your adventure mapped out, all nicely leading to the final discovery, which will probably have other obstacles before it. Add a few false clues and some slightly more sinister obstacles, possibly a side story where the character is also being pursued by another group because he ran over their cat or something ridiculous, and you have a story plan.
Posted: 9/29/2008 10:53 AM PDT
Going along with what Melissa said, have your character search for an item not clearly associated with immortality, like an apple or a slice of pizza. . . something like that.
Posted: 9/10/2008 5:55 PM PDT
It's hard to give specific suggestions without knowing anything about your character, sharky_g, but it might be fun to think of some quirky, off-beat approach to your adventure. Give yourself some challenges or boundaries -- this kind of structure can lead to greater creativity than total openness. The typical adventure would send your character off on some long journey. Why not restrict your character geographically and/or temporally? In other words, set a condition that his quest for immortality has to take place in a single Vegas Casino on a single night. Or, in the space of three city blocks. Or, entirely underground. Or...
Posted: 9/10/2008 5:16 PM PDT
Im trying to write an adventure about a person searching for immortality. I have my character but I dont have an adventure (I want the story to be funny)