Choose Your Own Adventure
Here is how it's going to work. A chapter of no more than 500 words is written in the SECOND PERSON to a point where the main character ("YOU") has a choice to make. The choice is laid out like so:
-If you blah blah blah blah, turn to page BLAH.
-If you blah blah, turn to page BLAHHH.
This means that each writer will be choosing from one of these choices before picking up the story. As such, each chapter (with the exception of Chapter 1, naturally) will begin like so:
You turn to pag ... More
-If you blah blah blah blah, turn to page BLAH.
-If you blah blah, turn to page BLAHHH.
This means that each writer will be choosing from one of these choices before picking up the story. As such, each chapter (with the exception of Chapter 1, naturally) will begin like so:
You turn to pag ... More
Here is how it's going to work. A chapter of no more than 500 words is written in the SECOND PERSON to a point where the main character ("YOU") has a choice to make. The choice is laid out like so:
-If you blah blah blah blah, turn to page BLAH.
-If you blah blah, turn to page BLAHHH.
This means that each writer will be choosing from one of these choices before picking up the story. As such, each chapter (with the exception of Chapter 1, naturally) will begin like so:
You turn to page BLAH.
The story goes from that path, and that path only, leading to another choice, which will be made by the next writer, and so on until the end.
A note on the pages: Obviously, nobody is going to be turning to any particular pages in this project. Readers will simply be moving on to the next chapter to see which choice each successive writer has made in order to continue the story. So just make up a word, like bilftack or simmo, as a stand in for a page number. You get extra points for words that make me smile.
HOWEVER.
If this project turns out to be a success, then guess what? We can go back and build more stories off of the unchosen choices. Get it? Wouldn't that be great? Then we'd really have a CYOA story. One that never ends, in fact. Who knows, maybe one day all possible choices for a human life will be available for perusal on WEbook.
For now, though, we'll just see how it goes. For starters, I'll put up five chapters. As always, 500 words max doesn't mean just a slap-dash scene thrown in there. I want to see tight writing with as few grammatical errors as possible, people. Be aware of your position in the story (beginning, middle, end), and be sure to call dibs on the chapter you're working on so you don't get scooped. If you don't understand these rules, read them again. If you still don't get it, ask me. If I have to explain it more than once after that, you are disqualified from the project. Just kidding.
Have fun. Less
-If you blah blah blah blah, turn to page BLAH.
-If you blah blah, turn to page BLAHHH.
This means that each writer will be choosing from one of these choices before picking up the story. As such, each chapter (with the exception of Chapter 1, naturally) will begin like so:
You turn to page BLAH.
The story goes from that path, and that path only, leading to another choice, which will be made by the next writer, and so on until the end.
A note on the pages: Obviously, nobody is going to be turning to any particular pages in this project. Readers will simply be moving on to the next chapter to see which choice each successive writer has made in order to continue the story. So just make up a word, like bilftack or simmo, as a stand in for a page number. You get extra points for words that make me smile.
HOWEVER.
If this project turns out to be a success, then guess what? We can go back and build more stories off of the unchosen choices. Get it? Wouldn't that be great? Then we'd really have a CYOA story. One that never ends, in fact. Who knows, maybe one day all possible choices for a human life will be available for perusal on WEbook.
For now, though, we'll just see how it goes. For starters, I'll put up five chapters. As always, 500 words max doesn't mean just a slap-dash scene thrown in there. I want to see tight writing with as few grammatical errors as possible, people. Be aware of your position in the story (beginning, middle, end), and be sure to call dibs on the chapter you're working on so you don't get scooped. If you don't understand these rules, read them again. If you still don't get it, ask me. If I have to explain it more than once after that, you are disqualified from the project. Just kidding.
Have fun. Less

